/*********************************************************/
/*
  Definition of SKINI Message Types and Special Symbols
     Synthesis toolKit Instrument Network Interface

  These symbols should have the form:

   \c __SK_<name>_

  where <name> is the string used in the SKINI stream.

  by Perry R. Cook, 1995--2016.
*/
/*********************************************************/

namespace stk {

#define NOPE -32767
#define YEP 1
#define SK_DBL -32766
#define SK_INT -32765
#define SK_STR -32764
#define __SK_Exit_ 999

/***** MIDI COMPATIBLE MESSAGES *****/
/*** (Status bytes for channel=0) ***/

#define __SK_NoteOff_ 128
#define __SK_NoteOn_ 144
#define __SK_PolyPressure_ 160
#define __SK_ControlChange_ 176
#define __SK_ProgramChange_ 192
#define __SK_AfterTouch_ 208
#define __SK_ChannelPressure_ __SK_AfterTouch_
#define __SK_PitchWheel_ 224
#define __SK_PitchBend_ __SK_PitchWheel_
#define __SK_PitchChange_ 49

#define __SK_Clock_ 248
#define __SK_SongStart_ 250
#define __SK_Continue_ 251
#define __SK_SongStop_ 252
#define __SK_ActiveSensing_ 254
#define __SK_SystemReset_ 255

#define __SK_Volume_ 7
#define __SK_ModWheel_ 1
#define __SK_Modulation_ __SK_ModWheel_
#define __SK_Breath_ 2
#define __SK_FootControl_ 4
#define __SK_Portamento_ 65
#define __SK_Balance_ 8
#define __SK_Pan_ 10
#define __SK_Sustain_ 64
#define __SK_Damper_ __SK_Sustain_
#define __SK_Expression_ 11

#define __SK_AfterTouch_Cont_ 128
#define __SK_ModFrequency_ __SK_Expression_

#define __SK_ProphesyRibbon_ 16
#define __SK_ProphesyWheelUp_ 2
#define __SK_ProphesyWheelDown_ 3
#define __SK_ProphesyPedal_ 18
#define __SK_ProphesyKnob1_ 21
#define __SK_ProphesyKnob2_ 22

/***  Instrument Family Specific ***/

#define __SK_NoiseLevel_ __SK_FootControl_

#define __SK_PickPosition_ __SK_FootControl_
#define __SK_StringDamping_ __SK_Expression_
#define __SK_StringDetune_ __SK_ModWheel_
#define __SK_BodySize_ __SK_Breath_
#define __SK_BowPressure_ __SK_Breath_
#define __SK_BowPosition_ __SK_PickPosition_
#define __SK_BowBeta_ __SK_BowPosition_

#define __SK_ReedStiffness_ __SK_Breath_
#define __SK_ReedRestPos_ __SK_FootControl_

#define __SK_FluteEmbouchure_ __SK_Breath_
#define __SK_JetDelay_ __SK_FluteEmbouchure_

#define __SK_LipTension_ __SK_Breath_
#define __SK_SlideLength_ __SK_FootControl_

#define __SK_StrikePosition_ __SK_PickPosition_
#define __SK_StickHardness_ __SK_Breath_

#define __SK_TrillDepth_ 1051
#define __SK_TrillSpeed_ 1052
#define __SK_StrumSpeed_ __SK_TrillSpeed_
#define __SK_RollSpeed_ __SK_TrillSpeed_

#define __SK_FilterQ_ __SK_Breath_
#define __SK_FilterFreq_ 1062
#define __SK_FilterSweepRate_ __SK_FootControl_

#define __SK_ShakerInst_ 1071
#define __SK_ShakerEnergy_ __SK_Breath_
#define __SK_ShakerDamping_ __SK_ModFrequency_
#define __SK_ShakerNumObjects_ __SK_FootControl_

#define __SK_Strumming_ 1090
#define __SK_NotStrumming_ 1091
#define __SK_Trilling_ 1092
#define __SK_NotTrilling_ 1093
#define __SK_Rolling_ __SK_Strumming_
#define __SK_NotRolling_ __SK_NotStrumming_

#define __SK_PlayerSkill_ 2001
#define __SK_Chord_ 2002
#define __SK_ChordOff_ 2003

#define __SK_SINGER_FilePath_ 3000
#define __SK_SINGER_Frequency_ 3001
#define __SK_SINGER_NoteName_ 3002
#define __SK_SINGER_Shape_ 3003
#define __SK_SINGER_Glot_ 3004
#define __SK_SINGER_VoicedUnVoiced_ 3005
#define __SK_SINGER_Synthesize_ 3006
#define __SK_SINGER_Silence_ 3007
#define __SK_SINGER_VibratoAmt_ __SK_ModWheel_
#define __SK_SINGER_RndVibAmt_ 3008
#define __SK_SINGER_VibFreq_ __SK_Expression_

}
